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    Item type:Publication,
    The acceptance model for camera simulators as a learning media for Indonesian vocational student
    (2024-10-01)
    Suwastika, Novian Anggis
    ;
    Masrom, Maslin
    ;
    Qonita, Qori
    ;
    Yasirandi, Rahmat
    ;
    Nuha, Hilal Hudan
    This study investigates the acceptance of camera simulator technology as a learning media by Indonesian vocational high school (VHS) students and examines the relationships among influencing factors. It proposes an acceptance model integrating the technology acceptance model (TAM) 3 and the unified theory of acceptance and use of technology (UTAUT). Ten factors impacting technology acceptance were identified, resulting in the formulation of 15 hypotheses regarding inter-construct relationships. In this empirical study, a quantitative approach was employed, distributing questionnaires to 200 students at Public Vocational High School 10 in Bandung, specializing in broadcasting and filmmaking programs. After analyzing 145 valid responses, the study progressed in two stages: the measurement model and the structural model. The evaluation of the measurement model confirmed the validity of all indicators and constructs, ensuring compliance with the established standards. In the structural model evaluation, one construct (computer anxiety) and four inter-construct relationships were excluded. This research enhances our understanding of factors influencing camera simulator technology acceptance among VHS students in Indonesia, shedding light on the complexities of their decision-making process in adopting this educational tool.
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    Item type:Publication,
    Body-part Identification Learning for Preschool Children Using Internet of Things
    (2023-01-01)
    Suwastika, Novian Anggis
    ;
    Sitohang, Paulus Berliz
    ;
    Yasirandi, Rahmat
    ;
    Masrom, Maslin
    ;
    Qonita, Qori
    Children can identify body parts either on dolls or on their bodies. The inability of toddlers (aged 2-3 years) to demonstrate body parts can indicate potential delays in language, cognitive, and body scheme development. The integration of teaching aids for body part identification with the Internet of Things (IoT) offers several advantages, including automation and customization of activities, digital storage of activity results for easy accessibility, real-time and accurate evaluation and feedback, as well as the freedom to repeat activities without limitations. This study focuses on implementing the integration of body part identification trainers with IoT, following the five phases of IoT development: initialization, analysis, design, implementation, and evaluation. The initialization phase involves problem identification, and the position of this research is based on a literature study. The analysis phase establishes parameters for measuring the functionality and performance of the system, as well as requirements for software and hardware components. The design phase produces the system architecture and system flowchart. The implementation phase results in a prototype integrating hardware and software components. Evaluation results based on the predefined functionality and performance parameters set during the analysis phase indicate that all system functionalities have been successfully achieved. The system demonstrates a response time below 1 second for sensor buttons and LED lights, and the feedback system shows 100% accuracy. This prototype highlights the potential and opportunities of implementing IoT to support learning at various levels, specifically at the pre-school level, as shown in this study.