KMITL

Permanent URI for this communityhttps://dspace.kmitl.ac.th/handle/123456789/1

Browse

Search Results

Now showing 1 - 2 of 2
  • Some of the metrics are blocked by your 
    Item type:Publication,
    Elemem: Interactive digital card game for chemistry
    (2020-04-01)
    Boonpotjanawetchakit, Paiboon
    ;
    Kaweerat, Kansinee
    ;
    Vittayakorn, Sirion
    Games are popular media among youth since they are not only entertaining but also provide exotic experiences and establish relationships between players. In this work, we propose a game-based learning tool for Chemistry called Elemem which aims to 1) demonstrate the relevance of the periodic table in the context of everyday life in order to improve the understanding of the periodic table and its elements, and 2) provide an alternative and attractive learning tool for use both at school (group-learning) and at home (self-learning). Several experiments reveal that Elemem is not only an enjoyable and encouraging self-learning process, but also educational; 79% of the students said they will recommend Elemem to their friends and others.
  • Some of the metrics are blocked by your 
    Item type:Publication,
    AR Development for Room Design
    (2018-09-06)
    Reuksupasompon, Peeranut
    ;
    Aruncharathorn, Maytichai
    ;
    Vittayakorn, Sirion
    Arranging your furniture correctly can be the difference between having a cramped, gloomy, impractical space and a cozy, elegant and functional room. Although everyone wants their place to be functional and stylish, room design demands time and expertise. While there are extensive systems for room and layout design, most of them require users to drag and drop the 3D furniture models into their 3D room, modify the furniture size/color/texture or change the camera viewpoint around to see their newly designed room from different perspectives by means of the mobile phones or tablets screen. These complications diminish the user satisfaction as well as restrict synchronous collaboration among multiple users. In this work, we propose a system for designing a furniture layout based on the augmented reality technology. Given the room floor plan and multiple QR markers, users are able to physically move their furniture (each QR marker corresponds to a 3D furniture model) around the limited space (inside the specific area defined by the room plan) to design their own functional and stylish room layout. Finally, We demonstrate that our system can not only alleviate the difficulties of existing room design systems, but also amplify the users satisfaction of room design application. Moreover, we posit that it will encourage co-design from simultaneous multiple users.