User Experience of Augmented Reality to Encourage User Satisfaction and Willingness in E-commerce: A Conceptual Framework

dc.contributor.authorSunisa Junsawang
dc.contributor.authorSingha Chaveesuk
dc.date.accessioned2025-07-21T06:01:10Z
dc.date.issued2019-01-01
dc.description.abstractThe applications of limited augmented reality technology in e-commerce might enhance and create new user's experience.It is apparent that existing e-commerce technology lacks the capability to provide personalized user experience or adequate product information to buyers.Thus, augmented reality technology may enhance the efficiency of e-commerce in respect of purchasing decision, by means of generating virtual information of products.At present, there have been very few studies conducted on the application of augmented reality in e-commerce to improve user experience and, hence, encourage user satisfaction and willingness.In that regard, this paper focuses on constructing a conceptual framework of user experience, satisfaction and willingness by employing augmented reality based on the technology acceptance model.Ultimately, this conceptual framework will provide profound insights into factors that influence user satisfaction and willingness to buy.
dc.identifier.doi10.18178/wcse.2019.06.090
dc.identifier.urihttps://dspace.kmitl.ac.th/handle/123456789/8115
dc.subjectConceptual model
dc.subjectConceptual framework
dc.subject.classificationImpulse Buying and Technology Impacts
dc.titleUser Experience of Augmented Reality to Encourage User Satisfaction and Willingness in E-commerce: A Conceptual Framework
dc.typeArticle

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