A Game to Promote Safe Use of Online Media with Mixed Reality Technology
| dc.contributor.author | Ganokpan Tannitisataporn | |
| dc.contributor.author | Chanoknet Nuatongdee | |
| dc.contributor.author | Pornsuree Jamsri | |
| dc.date.accessioned | 2025-07-21T06:06:20Z | |
| dc.date.issued | 2022-01-01 | |
| dc.identifier.doi | 10.1007/978-3-031-16538-2_13 | |
| dc.identifier.uri | https://dspace.kmitl.ac.th/handle/123456789/10920 | |
| dc.subject | Cooperativeness | |
| dc.subject | Reality check | |
| dc.subject.classification | Education and Learning Interventions | |
| dc.title | A Game to Promote Safe Use of Online Media with Mixed Reality Technology | |
| dc.type | Book chapter |