Effects of Cloud-based Gamified Instruction Integrating Peer Assessment on Primary Students’ English Writing and Critical Thinking
| dc.contributor.author | Norphealey Eang | |
| dc.contributor.author | Sirirat Petsangsri | |
| dc.contributor.author | John Morris | |
| dc.date.accessioned | 2026-05-08T19:16:52Z | |
| dc.date.issued | 2025-1-31 | |
| dc.description.abstract | English writing and critical thinking are not only fundamental to academic success but also play a crucial role for the holistic development of primary students. This study investigated the effects of a cloud-based gamified instruction integrating peer assessment on primary student English writing and critical thinking. A pre- and post-test with a delayed pos-test research design was used; thirty-five grade sixth students participated in the study. The research instruments included writing and critical thinking tests. The data were analyzed using repeated measures ANOVA. There was a significant improvement writing from a pre-test through and post-test and delayed post-test (F = 853.76, p < 0.001). The F-value indicated a significant difference between pre- and post-test, but there was little difference between post- and delayed post-tests. The high effect size (η² = 0.96) confirmed the effectiveness of the intervention on writing. Similarly, analysis also indicated a significant effect the intervention on the critical thinking improvement over time (F = 632.89, p < 0.001). The high effect size (η² = 0.95) emphasized the practical significance of the improvements across the three time points. This confirmed the positive effects of the cloud-based gamified instructional model on writing and critical thinking. | |
| dc.identifier.doi | 10.70730/eaxm5358 | |
| dc.identifier.uri | https://dspace.kmitl.ac.th/handle/123456789/15727 | |
| dc.publisher | LEARN Journal : Language Education and Acquisition Research Network | |
| dc.subject | Education and Learning Interventions | |
| dc.subject | Educational Systems and Policies | |
| dc.subject | Education, Safety, and Science Studies | |
| dc.title | Effects of Cloud-based Gamified Instruction Integrating Peer Assessment on Primary Students’ English Writing and Critical Thinking | |
| dc.type | Article |