Testing and Measurement on Willingness to Use Augmented Reality, Virtual Reality, and AI-Enabled Checkouts

dc.contributor.authorSunisa Junsawang
dc.contributor.authorSingha Chaveesuk
dc.contributor.authorWornchanok Chaiyasoonthorn
dc.date.accessioned2026-05-08T19:20:04Z
dc.date.issued2022-5-27
dc.description.abstractAugmented Reality, Virtual Reality, and AI-Enabled Checkouts in several industries, including education, retail, etc. These technologies have shown an essential and highly important ability to provide customers with new innovative user experiences and interactions between humans and technology. This paper focuses on developing a tool including nine latent and 23 observed variables for an exam a conceptual framework of Willingness to Use Augmented Reality, Virtual Reality, and AI-Enabled Checkouts with Unified Theory of Acceptance and Use of Technology2, Expectation-Confirmation Model, Service Quality, and Personal Innovativeness. These findings will provide observed variables as a tool for exam insight into what affects customer willingness to use.
dc.identifier.doi10.1109/icaibd55127.2022.9820474
dc.identifier.urihttps://dspace.kmitl.ac.th/handle/123456789/17340
dc.subjectTechnology Adoption and User Behaviour
dc.subjectConsumer Retail Behavior Studies
dc.subjectAI in Service Interactions
dc.titleTesting and Measurement on Willingness to Use Augmented Reality, Virtual Reality, and AI-Enabled Checkouts
dc.typeArticle

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