Sitthiworachart, Jirarat
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Sitthiworachart, Jirarat
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jirarat.si@kmitl.ac.th
57 results
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Item type:Publication, Game-based learning to enhance students logical thinking abilities in primary school Mathematics(2023-09-26) ;Liang, HuilinIn traditional teaching, teachers are always in an authoritative position in education, while students are in one of weak passive obedience. Learning efficiency, attention, and logical thinking can all be negatively affected. The literature shows that game-based learning is one of the most effective teaching methods. It establishes a game-based learning environment for students and helps them improve themselves. In this study, we will build on previous research to develop a game-based learning environment. Using primary school Mathematics as an experimental course, a lesson plan was designed and verified in terms of whether the course could help students master subject knowledge through the conducting of experiments, and whether this approach could improve their logical thinking skills. To judge the effectiveness of the methodology, 84 students from a public primary school in southern China were selected as the study subjects. One group was the experimental group, consisting of 44 students, and one group was a control group, consisting of 40 students. This study used a quantitative approach. The study lasted one month and was a post-test. The research tool included a student questionnaire concerning their ability to think mathematically and logically. Experimental results show that game-based learning effectively improves students' logical thinking abilities. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Screen-based Simulation Supporting Problem-based Learning to Improve Football Tactics(2024-01-01) ;Jia, Teng; Morris, JohnIntroduction: This study measured the effect of Problem-Based Learning (PBL) with Screen-Based Simulation (SBS) on undergraduate football tactical decision-making, tactical skills, and student engagement. The Screen-Based Simulation showed tactical scenarios in real games to learners, promoting the identification and analysis of tactical problems in learning. Problem-Based Learning enabled learners to get a deeper understanding of the tactical problems and discuss them effectively. Materials and Methods: Two simulation tools were used in this study. The first one, ‘football match basic offensive and defensive tactical simulation experiment platform,’ is scaffolding in football tactics teaching. Students could use the simulation platform to find tactical problems and learn tactics. The second one, TacticUP, is a screen-based simulation tool to test football tactical decision-making. We used second-year students majoring in physical education at a Chinese university. Seventy-nine students were divided into an experimental group using PBL-SBS and a group taught traditionally. Before the experiment, the tactical decision-making of both groups was assessed in a pretest, and at the end of the six-week experiment, the students were tested again. They also completed a questionnaire on tactical skills and student engagement. Results: There was no significant difference between the pretest scores on tactical decision-making between the two groups (independent-sample t-test, sig = 0.997 > 0.05). However, after the experiment, significantly better improvement was observed in tactical decision-making in the experimental group. The pretest mean score (59) was significantly lower than the post-test one (67) on a scale of 100 (paired sample t-test, sig <0.01). ANOVA showed that the experimental group performed better in all aspects, namely tactical decision-making, tactical skill, and student engagement, than the traditional group (Sig values were all less than 0.01). Conclusion: Compared with traditional teaching, PPL-SBS students performed better in tactical decision-making, tactical skills, and student engagement than students in the traditional teaching group. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Design-Based Learning and Students’ Study Engagement and Design Thinking Competence: A Study Based on the Job Demands–Resources Theory(2026-07-01) ;Li, Zhaodi ;Joy, Mike ;Li, DanDespite many design-based learning (DBL) studies, longitudinal evidence on how course demands and resources shape design thinking competence (DTC) via study engagement remains scarce. Building on the job demands–resources (JD–R) theory, this study aims to examine whether program demands (project characteristics) and program resources (the role of the teacher, assessment, and social context) promote study engagement, which in turn predicts DTC. We conducted a three-wave (T1/T2/T3) longitudinal survey at Weeks 1, 5, and 8 in a user interface (UI) design course in China (N = 166). T1 collected demographics and prior UI experience (covariates), T2 measured program demands, program resources, and study engagement, and T3 measured DTC. Data were analysed using structural equation modelling (SEM) with bootstrapped indirect effects. Program demands (project characteristics) positively predicted study engagement (β = 0.174, p = 0.020). Among program resources, the role of the teacher (β = 0.313, p < 0.001), assessment (β = 0.280, p < 0.001), and social context (β = 0.253, p = 0.009) were significant, and study engagement positively predicted DTC (β = 0.535, p < 0.001). Direct paths from program demands and resources to DTC were non-significant, while all indirect effects via study engagement were significant. In DBL, a well-calibrated configuration of program demands and resources energized study engagement, which subsequently fostered DTC. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Integrating micro-learning and station rotation blended learning model: enhancing Japanese communication skills of Chinese undergraduates(2025-08-01) ;Hu, Xinyue; In the rapidly evolving language education landscape, integrating innovative pedagogical approaches is essential to meet the diverse needs of learners. This study explores the efficacy of a Micro-Learning Media with Station Rotation Blended Learning Model (MLM-SRM) in enhancing the Japanese communication skills—specifically speaking, listening, and reading—of second-year students at Sichuan University. The research employed a pre-test-post-test randomized controlled experimental design, involving 80 students who were randomly assigned to either the MLM-SRM group or a traditional teaching group. Data were collected using well-established rubrics for speaking, listening, and reading skills, and analyzed through mean, standard deviation, Cohen’s d, and one-way MANOVA. The results revealed that students in the MLM-SRM group significantly outperformed those in the traditional group in overall language proficiency, with the most substantial gains observed in reading skills, followed by speaking and listening. A deeper analysis highlighted significant improvements in interactive communication for speaking, interactive and response skills for listening, and text structure for reading among the MLM-SRM participants. Furthermore, a thematic analysis of students’ open-ended survey responses underscored a positive reception towards the MLM-SRM, indicating its potential as an effective tool for language instruction. These findings underscore the importance of the MLM-SRM approach, which immerses students in an engaging and diverse learning environment and holds significant implications for theory and practice. This approach can potentially transform how languages are taught and learned globally. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Flipped Classroom with Virtual Reality Technology Learning Model for Chinese College Students in Psychological Education: A Need Assessment Study(2025-01-01) ;Wu, Di; The growing prevalence of psychological health problems, particularly depression and anxiety, among Chinese college students necessitate innovative approaches to psychological education. This research investigates the psychological education needs of college students and proposes a flipped classroom model integrated with virtual reality (VR) technology to address these needs. A needs assessment survey, employing a 16-item questionnaire with a five-point Likert scale, was conducted to collect data from 400 students selected by stratigied eamdom sampling method from 125 higher education institutions in Anhui Province. The survey explored student perspectives on textbook content, learning outcomes learning methods and technologies. Subsequently, a flipped classroom model incorporating VR technology was developed based on a review of existing literature. This model was then evaluated by a panel of five experts across dimensions of suitability, model components, and learning activities. Quantitative data from the student needs assessment and the expert evaluation were analysed using descriptive statistics. Results from the needs assessment indicated a strong consensus among students (mean scores 4.12-4.77) regarding the importance of psychological education, with 15 of 16 items receiving "strongly agree" ratings. The proposed flipped classroom model, comprising before-class, in-class, after-class and evaluation components, received high ratings from the expert panel (mean scores 4.6-5.0) across all evaluation dimensions. The experts "strongly agree" with the model's suitability and potential effectiveness. This study offers an innovative pedagogical framework for psychological health education in higher education, leveraging VR technology within a flipped classroom design to support students in managing anxiety and depression. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Problem-based learning with library e-resources to enhance student information literacy self-efficacy(2024-11-14) ;Prabowo, Thoriq Tri; ;Hong, Jon ChaoJoy, MikePurpose: This study investigates the effectiveness of problem-based learning (PBL) in information literacy curricula using library e-resources to enhance information literacy self-efficacy (ILSE) of students in two universities in Indonesia, in Java Island (University A) and Sumatra Island (University B). Design/methodology/approach: A comparison of the effectiveness of the approach in the two universities forms the focus of the study, which has adopted a single group quasi-experimental design which was conducted in one online teaching-learning session. The authors compared the pre-test and post-test scores of 65 library and information science (LIS) students from both universities. Findings: The results show that the treatment enhanced ILSE effectively. After the treatment, University A students performed better than those at University B. Research limitations/implications: The factors which affected the success of PBL using library e-resources have not been identified in this study, a task for a future qualitative research study. Practical implications: This study will both inspire the use of library e-resources in learning activities and promote ILSE. Originality/value: Integrating PBL with library e-resources provides opportunity to identify the advantages of library e-resources in supporting student ILSE, resulting a better learning achievement. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, A PEER CORRECTIVE FEEDBACK-BASED APPROACH TO ONLINE WRITING PERFORMANCE(2026-01-01) ;Yanwar, Amanda PradhaniWriting is one of the key skills in learning English as a Foreign Language (EFL). Numerous teaching strategies have been developed to help students improve their writing; however, teachers often face challenges in determining the most effective strategy to implement in writing classes. Additionally, a combination of teaching strategies and educational technology tools can be applied in English writing activities. This study aimed to investigate the effectiveness of peer corrective feedback provided through Canvas on students’ writing performance. It employed a mixed-methods approach involving 63 junior undergraduate Architecture students at a large public university in Thailand. Essay writing tasks and interviews were used to examine the differences between anonymous and nonanonymous peer corrective feedback on EFL students’ writing performance. The results show that the anonymous group outperformed the nonanonymous group. Additionally, students preferred providing anonymous peer corrective feedback over nonanonymous feedback. Finally, this study offers recommendations for future research on providing other types of feedback to further improve writing performance. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Research on STEM education with flipped classroom model in the microcontroller development course(2023-01-01) ;Wang, Xiaowei; The study investigates the implementation of STEM education with a flipped classroom model in the microcontroller development course. The study aims to identify the needs of students and teachers of the microcontroller course within the framework of STEM education with the flipped classroom teaching model, to develop and implement STEM education with the flipped classroom model in the microcontroller course, to assess and compare students' microcontroller application ability and innovative thinking between experimental and control group. The study adopted both quantitative and qualitative approaches and was carried out in three phases; in phase 1, a needs assessment was done from 100 responded students through a questionnaire which was analyzed through means and standard deviation, while teacher needs were explored by interviewing five teachers and content analysis. In phase 2, flipped classroom model was developed with the help of a focus group interview with 6 experts. While in phase 3, the evaluation of the flipped classroom teaching model's effectiveness was studied through experimental design, and results were drawn by applying MANOVA. The data revealed seven key problems, lack of understanding of students' learning situations, ineffective teaching strategies, encumbered teaching content, teacher-centered classrooms, theoretical teaching, inadequate evaluation, and limited access to hardware. The Flipped Classroom Model can be optimized to improve STEM education and better prepare students for future challenges by providing teacher professional development, adopting diverse and student-centered teaching learning strategies, integrating real-world applications, balancing theory and practice, implementing multi-dimensional evaluation, ensuring access to necessary hardware, and introducing international perspectives. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Research of concept, model, construction technology and effectiveness of ubiquitous smart learning space(2022-01-01) ;Song, Lei; This paper aims to construct ubiquitous smart learning space to enhance learning skills. To ensure implementation effectiveness, this paper proposes the concept of ubiquitous smart learning space and gives a seven-layer architecture model, the functional orientation, construction principles and technical implementation strategies; through those strategies, the space model creatively has been realised and maximally meets learning stakeholders' needs. To test its effectiveness, we surveyed 263 students and 5 teachers with reference to satisfaction and self-efficacy. The results show that it supports diversity and adaptability smart learning environment and facilitates learners to learn easily, engagingly and effectively and proves that collaborative learning activities guided by the USLS collaborative learning model significantly contribute to student learning and skills development. Teachers are more satisfied with collaborative learning activities guided by the model in ubiquitous smart learning space than with traditional classrooms. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, The Rationale for Student Online Exhibitions: A Bibliometrics Analysis(2023-01-01) ;Prabowo, Thoriq Tri; Hong, Jon ChaoResearch on increasing student interest and learning attitudes continues to grow. Several people have studied online exhibitions, which are considered capable of increasing student learning participation. Assessing the status and trend of careful research will give a broader perspective and reference for upcoming research. However, in the Scopus database, only 116 documents related to student online exhibitions exist. Therefore, we aim to explore bibliographic aspects of publications about student online exhibitions using bibliometrics analysis. Technologies and its advantages are the dominant discussions. Most of the documents were from the highest citations were journals with a Q1 ranking of quartiles. This topic has been studied since 1995, with 2021 being the peak. English is the majority language used from retrieved documents originating from these 47 countries. However, results of this study indicated that rarely studies have made such a deep understanding on how technology impact online exhibition.
